#pragma once

class ScreenResolution
{
private:
	int m_screenW;
	int m_screenH;
	static ScreenResolution *s_instance;
	ScreenResolution(void);
	~ScreenResolution(void);

public:
	static ScreenResolution* GetInstance();
	static void Destroy();
	void Init(int width, int height);
	int GetScreenWitdh();
	int GetScreenHeight();
	float GetScreenRatio();
};
